SMP is defined as survival multiplayer, it's not just about wars, so as a server we took everything that can be done on a "SMP" and put it on the server.
If you are interested in what the gameplay options are on the server, I will summarize them in points:
-Survival & shops & "economy"
-Politics, but it is understandable
-States with their own politics and rules
-Maps & minigames
-Courts/laws etc.
-Quests (coming soon)
-Betting (coming soon)
-Professions
-Casino
-Historical library & archive
-Church (requires a priest, so he is not there now, but he can be at any time)
-Auctions and events (anyone can make them)
-Seasons (story-based, they do not reset the server)
-Plugins & custom structures/items
MicikSMP's idea is that you can do almost anything on the server, all you need is creativity and a little intelligence. If you just play survival, you'll enjoy it for 2 months, if you want to finish the server, you will enjoy it for atleast a few years.
It all depends on whether you want to, because we are a server where everything is possible, you just need to know how to do it.
Example:
If you want to fight instead of peaceful survival, it can be done through states, you can attack other states whenever you want and for any reason, there is only a certain procedure for that (so that we don't fight with hacks like children under 12)